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HYLAS - Graduate project - Environment VFXs & Shaders

Hello !
This is the project that allows me to finish my studies! I was mainly here for the VFXs and shaders, but also in programming :)
This describes Hylas' journey to awaken the God Trodalg, as he is commissioned to renovate the island, depetrify its inhabitants, and bring back the offering to the temple.
I hope you'll like these VFXs. Thanks to VFX Apprentice and the elemental courses which helps me a lot about doing the waterfall & the braseros / torchfire !
All the project is done on Unity 2019, in the Built-in Version !
Thanks to all the my team for this hard work during one year : Marie Emilie Guilleman, Florian Soret and Edouard Stoppe ! <3

WaterFall & Lake

Sea water with foam and reflection

Fire on brasero and torchfire !

Texture packing for the Fire VFX

Texture packing for the Fire VFX

Full water shader node on Amplify

Full water shader node on Amplify